Engine changes:
- corrected error that would occasionally prevent player from getting credit for kills
- corrected functioning of outf resource ModType 27
- corrected functioning of Mxxx and Nxxx ncb operators used while landed on a planet
- corrected error that would sometimes cause Quicktime movies to play when they shouldn't
- corrected problem that could cause mission ships to stop responding when the player is cloaked
- corrected problems that could be caused by plugins that create wormholes with no exits
- corrected problems that could occur with Auroran Drop Bear missions
- player can no longer be scanned by other ships while jumping into hyperspace
- AI ships will no longer board and capture Wraith and other ships with zero crew values
- corrected small problem with submunition weapon types
- improved behavior of wëap resource burst options
- derelict ships display zero capture odds
- fixed display of weapon cicn smoke trails
- destroyed planets/stations no longer fire their weapons
- corrected printing of pilotlog ScanMask field
- added game version and list of plugins to pilotlog output
- corrected turreted weapon blind spot evaluation
- resolved esoteric issues related to simultaneously-available, mutually exclusive missions
- added icons for Nova movie files
- fixed problem in pirate warship AI that would cause pirates to stop responding
- AI ships properly calculate effective ranges of submunitioning weapons
Scenario changes:
- Changed the availbits of misn 707 to "(P0 & b605) & !b606" for the sake of consistency only
- Changed the AvailBits field of misn 826 to "b605 & !(P0 | b606)" so that there should no longer be any problems with registration reminders popping up for registered players
- b509 is no longer set in the OnSuccess field of misn 450, its set in the OnAccept field of misn 590 so that no player will now get locked out of the Federation storyline
- Misn 782 now sets b511 in the OnAccept field to avoid a multi-storyline loophole
- Misns 592, 593, 594 are now set to be available on any govt id 128 spob rather than in a spob adjacent to system 128
- All Fed Viper variants now have an onboard Military IR jammer, not a civvie one
- Ship 373 now has a pricetag of 2500000
- Fixed system linking problems in systs 599, 600, 601 & 602
- Misn 153 now cleans the players record with the Nil'kemorya govt
- spob 174 no longer has a default pict id with buildings in it
- Split the pirate storyline mission 'Investigate Incidents' into two missions to allow the Quick Brief desc to be modified as the actual mission changes
- Fixed small error in desc 3103
- Changed the default spob pict for Rebel I after the rebel the rebellion finishes
- Misn 331, 332 and 333 are no longer available if b500 set
- Misn 331 now sets b127 in its OnAccept field
- Misn 611 is now requires b60 to be set to be available and sets b64 on successful completion not b63
- Misn 611 now sends the player to spob 171 not 421
- Misn 611 now sets b500 in its OnAccept field
- Fixed a gender issue with desk 8193
- Deleted an unnecessary {bnnn "s1" "s2"} operator from desc 5139
- Fixed a / type problem with descs 5285, 6285 and 9285
- Misn 132 special ship is now set to appear randomly in system
- Desc 4778 and 4706 now specifically tells the player to head back to Earth rather than 'here'
- Fixed small grammatical glitch with desc 4706
- Deleted the odd data in the movie filed of desc 4778
- Fixed a small typo in descs 4707 and few in 4779
- Fixed grammatical error in desc 20787
- The number of drifting derelicts should be reduced in a number of inhabited systems
- The number of pers asking for refuelling in inhabited systems should also be reduced
- Slightly increased the speed and slightly decreased the price of the pirate thunderhead
- Slightly increased the price of the Valkyrie
- Slightly increased the price of the Pirate Valkyrie (and variants)
- The disabling FPC turret now has a mass of 20 tons
- Misns 638 and 6444 now set b6666 on success
- Reduced the length of time required for the Brass variation crons to take effect
- Fixed a gender issue with desc 9808
- Fixed small grammatical error with desc 8533
- The Polaris Cloaking Organ should no longer be available on rebel spobs
- Fixed a gender issue with desc 9319
- Misn 845 now shows a green arrow before player accepts it
- Fixed a grammatical error in desc 4471
- Made desc 5275 more compatible with the WG storyline
- Made desc 9275 more compatible with the WG storyline
- Fixed grammatical error with desc 4656
- Systs 288, 289, 290 and spob 318 now have govt 170
- Fed Scout ship now requires the player to have a missile weapons licence
- Fed Scout ship desc now tells the player that they require the missile weapons licence
- Reduced length of terraforming mission crons by two thirds
- Reduced length of Polaris tech crons significantly
- Chrome Valk cron and RAGE availability cron both reduced significantly
- The 'Distract Moash House' misn (Vellos and Fed) should now call more ships to attack player (via misn 606)
- My pers is no longer inertialess
- Fixed a gender issue with desc 8292
- Reduced the amount the sigma ship-specific misns pay by half
- Removed the Gefjon run altogether and reduced the base price of the opals junk
- Star Liner now costs 500000 credits, has a little more free space, and is slightly better shielded and armoured
- Light Blaster now has slightly longer range, and you can buy a few more of them
- Player can now buy 6 Light Cannons
- Hail Chaingun is a bit lighter, does slightly more damage (to armour), has a slightly longer range, decays slightly less and is slightly cheaper
- Smaller railguns should now fire faster, have slightly longer range and are lighter
- All variants of auroran fusion weaponry now do slightly less damage, have slightly less range and cost a little more
- Heavy Blaster Turret now takes less time to reload, does slightly more damage against shields and has a slightly longer range
- Fed Patrol Boat is a far more fearsome ship
- Fed Scoutship has far more fuel, has more space and is a bit faster
- RAGE Gunboat is a little faster, a little better shielded and armoured and has a fair bit more space
- Created a 'Rebel IDA Frigate' which is somewhat hotted up from normal
- Created new Rebel IDA Frigate rle8, rleD, shan, 200.200 and 600.400 graphics
- Created Upgrade path for Rebel IDA Frigate
- Added Rebel IDA Frigate (and variations) to dudes and made sure dudes were called by systs
- Abomination is more comparable to Valk and Fed Scout Ship
- Gave all fighters slightly more cargo space and slightly more fuel
- Increased the number of opportunities for combat in Polaris storyline
- Slightly increased the number of opportunites for combat in Fed storyline
- Fixed slight Australianism in descs 4707 and 4779
- Fixed a grammatical error in desc 9779
- Misn 693 should now carry Data Crystals not Data Crystal
- The Quick brief of misn 695 now more accurately reflects the nature of the misn
- Fixed grammatical errors in desc 9605
- Fixed gender issue with desc 4700
- Cleared up some text in desc 9812
- Fixed gender issue in desc 5228 and cleaned up some of the rest of the text
- Cleaned up some text in desc 9231
- If the player has done the WG storyline and ended up in the Auroran storyline, the player should now be given misn 690 instead of 684
- Fixed a grammatical error in desc 9207
- Fixed grammatical error in desc 9156
- Fixed a gender issue with desc 5157
- Fixed spelling error in desc 9214
- Cleaned up the text a little in desc 4543
- Deleted first sentence of desc 4547
- Fixed grammatical error in desc 4614
- Cleared up text in desc 5162
- Altered misns 742 and 743 to make the fleet from misn 743 appear at the right time
- Altered desc 6162 to reflect the changes to misns 742 and 743
- Fixed grammatical error in desc 5163
- Fixed grammatical error in desc 9163
- Fixed grammatical error in desc 4617
- Cleaned up text of desc 4618
- Fixed spelling error in desc 9229
- Fixed grammatical error in desc 5232
- Fixed grammatical error in descs 9234 and 9235
- Cleaned up the text in desc 4557
- Misns 635, 636, 637, 638, 639, 642, 643, 644, 645, 646, 647 and 648 now clear b511 on abort
- Fixed spelling error in desc 6762
- All sigma missions are now unavailable if the player does not have enough cargo space to complete them
- Fixed a couple of grammatical errors in desc 9607
- Split 'Set and Launch Trap' misn into two misns, and adjusted all descs accordingly
- Fixed a grammatical error in desc 4591
- Fixed spelling error in desc 7609
- Misn 808 should no longer complete at spob 421
- Misn 842 now aborts misn 808 upon completion
- Fixed grammatical error in desc 9432
- Fixed grammatical error in desc 9611
- Misn 712 now aborts misns 711, 713, 714 and 715 upon successful completion
- Syst 472 now never calls upon any dudes
- Destroy Bureau Cell misns should now only be available on Fed, Auroran and Moash spobs
- Civilian jammers now have a tech level of 6
- Fixed grammatical error in desc 9347
- Fixed grammatical eror in desc 9295
- Made desc 5292 more compatible with players who have gone through the WG storyline
- Misns 165, 166 and 167 should all now produce green arrows on the map before player accepts them
- Fixed grammatical error with desc 4059
- Fixed grammatical error with desc 4602
- Fixed spelling error with desc 7445
- Split misn 730 into 2 misns to make the attacking fleet occur at the right moment
- Fixed spelling error in desc 9443
- Fixed vers resource for Data 1, 2, 3, 4, 5, 6 and Ships 7, 8
- Normal version of the argosy now costs less than the pirate version, has more cargo space and is slightly faster (changed all variants)
- Pirate argosy is now correspondingly better than the normal argosy (but has less cargo space)
- Fed Carrier has more shield and armour, it's shield recharge rate has been increased and has more free mass (changed all variants)
- Aur Carrier has slightly more shields, more armour and has much more free mass (changed all variants)
- Frandall should now only grant ranks from the Fed government
- Fixed OnDominate and OnDestroy fields of spob 267
- Spob 453 no longer has any tech level
- There is no longer an impossible msin reference for pers 375
- Pers 131 should now appear more often in syst 132
- Pers 132 should now appear more often in syst 133
- Pers 133 should now appear more often in syst 133
- Pers 131, 132 & 133 should no longer still be able to appear if b8 is set
- Cheap military jammers should no longer morph into degraded carbon fibre if the player has cheap carbon fibre as well
- Corrected a small naming error in desc 16011
- Cron 129 actually does something (it sets b9998 onEnd)
- Misn 539 now takes advantage of cron 129
- Reduced length of cron 212 significantly
- Misn 257 now takes advantage of cron 212
- Misns 276 & 717 no longer set b503
- Wraiths should no longer attack the player if they do the 'technology' part of the Polaris string (unless they start shooting at them)
- The player can now buy a max of two cloak-firing polaron torpedo tubes
- The player can now buy a max of two cloak-firing polaron multi-torp tubes
- The cloak firing versions of the two above weapons have two tons more mass than their non-cloak firing versions
- Reduced the number of Interceptor pers
- Misn 600 should now correctly display the dropcarg text
- Deborah Chick now has a pers
- Hannah Chick's pers is now in a Scarab
- The hire desc, ship desc, 200.200 pict and the targeting pict of the Reb IDA Frigate should now be correct
- The ATMOS govt should now respond to hails
- Timothy "Pikeman" Wright is now listed as a beta-tester
- Fixed a gender issue with desc 4306
- Fixed a gender issue with desc 9006
- Fixed a gender issue with desc 4307
- Fixed a gender issue with desc 9007
- Fixed a gender issue with desc 4308
- Fixed a gender issue with desc 4309
- Fixed a gender issue with desc 4310
- Fixed a gender issue with desc 9009
- Fixed a gender issue with desc 8141
- Fixed a grammatical error with desc 5353
- De-genderised the trader govt comm-quotes
- Fixed grammatical error with hail quote id 7
- Fixed a gender issue with desc 9364
- Fixed a gender issue with desc 9366
- Fixed a gender issue with desc 4233
- Misn 607 now refers to dude 171 (not 1171)
- Removed a mechanical reference in desc 9362
- The Med Blaster Turret has a decreased reload
- Fixed a grammatical error with desc 5005
- Fixed a grammatical error with desc 9005
- Outf 437 has been renamed 'Repair Droids'
- Reduced the number of pirates in the Gefjon syst
- The Fed Destroyer and Carrier will now be available in the shipyard if the require bits are not met
- All terraforming string misns available from the Mission BBS now have a green arrow
- The first and second missions of the BH string should no longer be capable of being done simultaneously
- Desc 4220 is now more compatible for players who have completed the WG storyline
- Misn 150 is now entitled 'Transport Mu'Randa'
- Fixed a {bnnn"s1" "s2"} error in desc 9275
- Misn 845 will now have a fleet sitting around to assist the player
- Fixed a gender issue with desc 5285
- Misn 466 should now display the dropcarg desc correctly
- On ShipDone in misn 469 now launches misn 913 to add an arrow to the return trip to New England
- Fixed grammatical error in desc 4469
- Fixed two spelling errors in desck 5700
- Increased the free mass and the manoeuvrability of Rebel Destroyer
- UHP-002 changes a few more times as a result of its terraforming in the terraforming string
- Added two missions to fix problems with desc 5139 because of nested {bnnn"s1" "s2} statements that are not possible
- Fixed Deborah Chicks hail and comm Quotes
- Fixed a problem with nested operators in desc 8292
- Fixed a biological reference with desc 9761
- Fixed a gender issue with desc 5301
- Fixed a gender issue with desc 9306
- Fixed a gender issue with desc 9307
- Fixed a gender issue with desc 4059
- Changed the order in which the player receives a clean record with various govts at the end of the Rebel storyline to allow the player better access to various parts of the universe
- Fixed a grammatical error in desc 9151
- Fixed an error with the Rebel IDA's escort AI type
- The two Reb IDA variants now have correct weapon loadouts
- Fixed a desc/ship outf conflict in desc 4620
- Reduced the length of the accept/refuse buttons for misn 748
- The Thunderforge should now use Aurorann sidebars, but not have an inherent combat govt
- Fixed a grammatical error in desc 4515
- Fixed a grammatical error in desc 5807
- Fixed a gender issue with desc 4520
- Fixed a grammatical error with desc 4520
- Fixed a grammatical error with desc 4713
- Fixed a grammatical error with desc 5609
- Fixed grammatical errors with desc 4569
- Fixed a grammatical error with desc 8818
- Fixed a grammatical error with desc 8600
- Fixed a grammatical error with desc 9604
- Made the Bazara missions more WG friendly
- Made the Auroran mission to battle against the WG more friendly to players who have gone through the WG storyline
- Added a few 'Meet With Eamon Flannigan' misns so that the player will always be able to go to the right version of Tuatha
- Misns 353 & 382 now have their special ships selected at the start of the mission
- Fixed a grammatical error with descs 4014, 4200, 4202, 4313 and 4570 (all similar descs)
- Cleaned up desc 4578 somewhat
- Cleaned up desc 4591 somewhat
- Cleaned up desc 5442 somewhat
- Fixed obsolete / references in desc 7609
- Misn 716 is now available if b850 is set (not b810)
- Misn 912 now has an AvailRandom of 0
- Slightly de-genderised desc 8800
- Fixed a grammatical error with desc 4513
- Made desc 4530 more compatible with players who have gone through the WG storyline
- Fixed a spelling error with desc 8156
- Cleaned up the text in desc 5221 somewhat
- Misn 671 is now titled "Make a Name for 'The Pack'"
- Cleaned up the text in desc 5230 somewhat
- Fixed a grammatical error with desc 4553
- Fixed a grammatical error with desc 4555
- Fixed a grammatical error in Str# 7100 line 4
- Fixed a grammatical error in Str# 7100 line 14
- Fixed a grammatical error in Str# 7101 line 36
- Fixed a grammatical error in Str# 7007 line 9
- Fixed a grammatical error in desc 19007
- The Mod Starbridge sale desc now details what licences are required to buy it
- Added Russell Quintero as a tester
- Added Adam "Gage Stryker" Burwash as a tester
- Misn 783 now has massless cargo
- Misn 727 is now invisible and aborts itself as soon as its ship-goal is done
- Syst 1125 now calls upon spob 516
- Govt 150 is now only a member of class 0 (not class 1 as well)
- Fixed a spelling error with desc 9373
- Fixed a spelling error with desc 409
- Fixed a grammatical error with desc 5310
- Fixed a grammatical error in desc 4014
- Fixed a grammatical error in desc 4289
- Fixed a gender error in desc 19010
- Fixed a grammatical error with desc 10267
- Misn 694 is no longer refusable
- Player can now only buy a max of 1 map at a time
- The various duel misns now grant player a rank to protect them from govt of area in which they are fighting the duel for the duration of the misn
- The light cannon sound now loops
- Ship 141 now has a max of 4 turrets
- Slightly changed the weapon loadout of ship 142
- Ships 193 and 194 now have a max of 3 turrets and a max of 3 guns
- Ship 208 now has a max of 3 turrets
- Ship 211 now has a max of 6 turrets and 3 guns
- Ships 212, 213 and 214 now have a max of 4 turrets
- Ships 216 and 217 now have a max of 3 turrets
- Ship 218 now has a max of 6 turrets
- Ship 227 now has a slightly changed weapon loadout and a max of 6 turrets
- Ship 229 now has a max of 10 guns
- Slightly changed weapon loadout of ship 240
- Ship 246 now has a max of 5 turrets and 1 gun
- Ship 247 now has a max of 6 turrets
- Ship 250 now has a max of 8 guns
- Ship 252 now has a max of 6 guns and 2 turrets
- Ship 254 now has a max of 6 guns and 4 turrets
- Ship 255 now has a max of 7 guns and 5 turrets
- Ships 286 and 287 now have a max of 5 turrets and a slightly changed weapon loadout
- Ship 295 now has a max of 8 turrets
- Ship 297 now has a max of 7 turrets
- Ship 302 now has a max of 10 turrets and 6 guns
- Ship 313 now has a max of 2 turrets
- Ship 315 now has a max of 2 guns
- Ship 320 now has a max of 2 turrets
- Ship 327 now has a max of 2 turrets
- Ship 389 now has a max of 3 turrets
- Ship 390 now has a max of 2 turrets and 1 gun
- Ship 395 now has a max of 5 turrets and 5 guns and has a slightly changed weapon loadout
- Ship 409 now has a max of 2 turrets
- Ship 412 now has a max of 6 guns
- Ship 413 now has a max of 8 guns
- Ship 414 now has a max of 10 guns
- Slightly reduced the range of weap 229
- Slightly reduced the range of weap 148
- Misn 692 is now only available if b200 is set (and ignores b2)
- Misn 782 is now entitled: 'Transport Mu'Randa'
- Ship 186 now only appears when b319 is set (as opposed to b318)
- Ship 375 now only appears when b319 is set (as opposed to b318)
- Cron 145's Enable On field now reads thus: 'b279 & !b1306'
- misn 276 should no longer appear when b6 is set